The server is welcoming its first players. Download the client and launch it — it will pick the right mode for your screen and check the connection to the server.
Beta progress won't be kept: we will wipe the database before the opening. On the bright side, nothing you find now will spoil the game later. Report bugs on the forum and include a screenshot and the time.
The server will be unavailable from 06:00 to 08:00 MSK. We are deploying fixes for bugs found during the beta. The client will update itself the next time you launch it.
Items can now be enhanced up to +15. Success rates:
- +10 and +11 — 50%
- +12 and +13 — 45%
- +14 and +15 — 10%, the item is destroyed on failure
Luck adds 25%. At +14 and +15 the item gains an extra option, and its strength depends on the grade.
Other changes in this patch:
- Jewel of Luck — adds Luck to any item, 50% chance
- Jewel of Goldsmith — jewelry up to +12, 85% chance
- Jewel of Ancient Harmony — maximum harmony option, 100% chance
- Harmony options give more than before
- Two-handed swords block hits, the chance is 16% of the grade
- Daggers parry: with two, 5% of their combined grades; with one, 2% of its grade
- Rings and pendants give elemental resistances and weaknesses
On Saturday from 18:00 to 22:00 MSK, the Golden Invasion arrives every hour. Golden monsters drop Box of Kundun and jewels. We will announce the spawn location in game 5 minutes in advance.
The server has its own quest system. Quests reward you with stats that don't burn on reset, plus Zen, Cash Points and items. The chain runs through every location, from Lorencia to the late-game maps.